DUNGEON DELVES SIDE QUEST modules are short adventures that can be played in a single night, either as a standalone quest or part of a larger campaign arc.
The annual caravan bound for Insarna Castle is weeks overdue. The lords who rule over this remote castle are worried that some grave calamity has befallen it. Since resupplying the garrison is of vital importance to the realm, this is highly alarming. They urgently seek a group of capable adventurers to locate the missing caravan somewhere in the wild expanse that surrounds the route to Insarna. Time grows short for the missing men and supplies. Can your party of adventurers solve this mystery before it is too late?
DDSQ2 The Lost Caravan is a 16-page role-plaing module with a world-generic setting for 4 to 7 characters levels 3 to 5. In this adventure, the player characters must solve the mystery of what happened to a caravan bound for a remote castle. The trail leads the party through a stretch of bleak wilderness where firenewts look to ambush the unwary. Ultimately, all roads lead to a hidden system of caves to the great cave where the final enemy, a demon-possessed dragon, hides.
ARTWORK
Cover art by Brian Thomas; rear cover art by Francesco Accordi; interior illustrations by Brian Thomas and Francesco Accordi. McDevitt. Interior art pieces, as always, feature the old school ink style.
Includes free eBook PDF of the module with purchase of a print copy.
DDSQ2 The Lost Caravan
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For use with first edition rules.
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A 16-page saddle-stitched booklet printed in black-and-white.
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A removable, two-panel cardstock cover printed in color.
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Includes wilderness and cave system maps in classic dungeon blue.
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New rules for possession.
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One new monster (the lasher) and two new magic items.
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